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i like how this shadow doesnt really match him all that well.. but they're generally surprisingly accurate
and who is this guy? completely different scale then the rest..
this sphere is the only thing in the whole image with proper specular shading. everything else is matte and hand-painted. it looks like it wandered in from a different renderer
cleanest isometric thats come through in a while.. the ground is a flat gradient with a noise pass over it and no tiling anywhere, which is the giveaway. a real strategy game of that era would have tiled that floor and you would see it
yup.. look at the alpha on the wing edges, thats soft the whole way round. you didnt really get that for free back then. its channeling the era but it doesnt really belong to it
but the whole thing feels like a cutscene frame rather than gameplay.. theres no interface anywhere in it